Creative Tech Courses
Brush up on your design & animation chops, master software, or learn a new technique.
Courses
LEVEL: INTERMEDIATE
The Character Artist Course
8 Instructors
This course is a bundle of all our character artist workshops. The Character Artist Course will include over 100 hours of content, all at your fingertips for a self-paced independent study.
LEVEL: INTERMEDIATE
Character Creation For Unreal Engine
Ivan Lopez
Ivan will teach you the workflows for character creation and will guide you through all stages. You will learn all the steps in the pipeline and understand how to prepare your character for Unreal Engine.
LEVEL: INTERMEDIATE
Hair Creation For Games
Johan Lithvall
Johan's acclaimed course on hair creation for games is now available here at Vertex Workshop. In this course, he teaches you how to create beautiful hair for your character in Unreal Engine.
LEVEL: INTERMEDIATE
Character Creation For Games
Ackeem Durrant
Over 47 hours of training on how to create your own game character. This course is a deep dive in the art of modern character creation. Don't miss out on this opportunity to build a fantastic portfolio project.
LEVEL: INTERMEDIATE
Sci-Fi TrimSheet in Substance Designer
Alberto Cordero
Alberto will teach you the workflow for creating a sci-fi TrimSheet in Substance Designer. You will learn how to keep your advanced graphs legible and clean.
LEVEL: INTERMEDIATE
3D Game Animation: Kinematics
Dan Perry
In this 30+ hour workshop, Dan will teach you how to animate a walk cycle, a run cycle, a standing jump, and a running jump. He'll take you through the entire process, from base poses to fluid starts and stops.
LEVEL: INTERMEDIATE
Facial Sculpting for Games
Ivailo Ivanov
Ivailo will teach you the workflows for creating character portraits and will guide you through all stages. You will learn all the steps in the pipeline and understand how to prepare your character for final presentation.
LEVEL: INTERMEDIATE
Sculpting the Human Head
Fabio Paiva
The course will go through the full process of modeling and sculpting the human face. The emphasis throughout the course will be on addressing the nuances of forms, structures, micro details, workflow and presentation.
Classes